Infinite Crisis

Infinite Crisis is a new MOBA based on the DC superheroes universe, and a must-play for avid fans of the world.

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Game overview

Released in 2014, Infinite Crisis is a new MOBA based on the DC Universe. The game represents a plot moment in the DC storyline that dealt with parallel universes, allowing developers Turbine a lot of creative reach, and giving the game its title.

Virtually every recognizable superhero makes an appearance here including plenty of variations, some of which are pretty… original. While the game has a couple of flaws, as a new title they will likely be fixed as updates are released. The same probably can’t be said for the rather unpolished graphics, which are weak and bland.

Despite this, Infinite Crisis is a decent game. It’s still early days yet, and improvements are likely to come thick and fast. It may not be set to conquer the MOBA universe, but it certainly qualifies for the competition.

Full review

In the world of MOBAs, there are the classics, the copycats, and then there’s Infinite Crisis, a little of both.

A little history lesson

For those not familiar with DC lore, Infinite Crisis is the name of a storyline in the comics that dealt with parallel universes with several versions of the same characters. This has given developer Turbine a lot of creative leeway with the heroes it can make available – and it has not let the opportunity go to waste.

This doesn’t mean that the original incarnations of characters are neglected – you’ll see Batman & co. in full force – but you’ll also see an armed Batman with two guns, and a demented deli butcher. There’s certainly something for everyone, and introducing new heroes is one main focus of game updates.

A MOBA in every sense

Unfortunately, gameplay isn’t as original as the extended cast of characters, and you could just as easily be playing League of Legends or any other major MOBA title. Even the character types seem to mirror prominent LOL counterparts, respecting the Assassin, Mage, Tank, Bruiser and Carry classes made common by Riot. This lack of originality, however, is slightly offset by a variety of interesting maps.

In addition, the environment of Infinite Crisis is a destructible one. Throw an enemy against a wall and it will break, causing other damage besides. Your moves will affect the environment around you.

There are also random events, such as a meteorite that plunges into the map without warning, killing any player unlucky enough to be standing in its path, and amended mapping. Turbine has promised new modes of innovative play in future updates.

Of course, Infinite Crisis’ biggest advantage is the DC universe. Even if no new gameplay were ever added, many players will no doubt be raring to get involved because they’re on familiar ground, playing as the beloved heroes and villains of the DC world.


The game's graphics are rather mediocre. Spell effects seem to vibrate clumsily, and the polish of the game isn’t very impressive. The visuals are functional, making distinguishing characters and abilities easy, but not much else. As a MOBA, we were never going to ask for the moon, but it seems like a little more work on Turbine’s part wouldn’t have hurt.

The game’s music and sound effects are also fairly basic, and the client is plagued by small bugs, though as a new game it’s still highly likely that this will soon be addressed in coming updates.

The elephant in your wallet

One can’t talk of a MOBA without mentioning its internal economy. Infinite Crisis was largely inspired by its more popular peers, and its business model follows the major MOBAs with few surprises. New and stronger Champions can be bought with real money for those not willing to save game currency for them, and skins and more game currency top ups are also purchasable - though the vast majority can be also be earned through just playing the game. As the main appeal of DC is the characters themselves, it’s easy to predict how profitable this model could be for Turbine.


Infinite Crisis is a game with plenty of potential, which has unfortunately is still underdeveloped by its makers. While the DC world it explores is admittedly a huge draw, weak graphics don’t do the title any favours. Still, as a new title there’s still time for Turbine to make good on its newest offering, and other than a few minor bugs, the game is decent enough to deserve a look from any DC fan or avid MOBA player looking for a new toy.

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Graphics: full 3D
PvP: all vs all guild or factions matches or duels PvP
Cash shop influence: average
Exp rate: medium

Gameplay lacks originality, though extra modes promised in future updates may change this.

What We Liked..

The DC universe

A familiy economic model

Interesting maps

.. and what we didn't

Unoriginal gameplay

Buggy client

Fun factor
3.5 out of 5
3.5 out of 5
3.5 out of 5
For Real Fans

Review summary

  1. A little history lesson
  2. A MOBA in every sense
  3. Technicalities
  4. The elephant in your wallet
  5. Conclusion

What we liked..

The DC universe
A familiy economic model
Interesting maps

.. and what we didn't

Unoriginal gameplay
Buggy client
Graphics - 70 / 100
Fun factor - 70 / 100
Longevity - 80 / 100
Originality - 80 / 100
Community - 70 / 100

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