What We Liked..
Stunning graphics and 3D world
Fun companion system
Plenty of servers
.. and what we didn't
Textures sometimes don't load
Heavy cash store influence
Rise of Angels is a browser-based MMORPG that's free to play, features isometric action based combat and a companion collection system that requires players to obtain, upgrade and look after Goddesses who alters your combat skills and stats for the better. The game offers both PvE solo and group content as well as PvP arenas and guild wars for competitive gameplay. The game world is incredibly stunning due to the ability to zoom, rotate and inspect closely the finer details of textures and aesthetics that's almost unheard of for a browser MMORPG. While the content is very predictable and might come across as a carbon copy of most other games, it's aesthetics wins out and makes you pick this title of the next. There is a heavy reliance on the cash shop but it's largely forgettable if you're taking your time playing through the game's lengthy main story.
What We Liked..
Since the game plays itself I can easily make myself a sandwich while watching my character auto-level
.. and what we didn't
The developers' usage of artwork from the main Soul Calibur series to promote their game feels really tacky
Game plays itself to a fault
no sense of progression and rewards don't feel earned
complete lack of engagement
Game Overview
When I had first heard of a Soul Calibur MMO, I was a bit surprised. I never would’ve thought that a classic fighting game franchise would enter the world of MMOs. After all, how would an MMO fighting game work? What else would there be to do that online competitive and non-competitive play didn’t already cover?
And then when I went to the game’s website and discovered that it was a Chinese browser MMO all my curiosity dissipated entirely and turned into disappointment. Chinese browser MMOs have a reputation for being a niche genre of video games, that caters to very specific gamers.
You will either like them, or you won’t; there is no in between. If you like games that you can heavily AFK and or put on auto-pilot, then you’ll probably like Chinese browser MMOs, but if you want your games to be engaging and interactive, then these games are not for you. Soul Calibur is your run on the mill Chinese browser MMO. It doesn’t change the wheel in any way, and in some cases, it actually makes the wheel worse.
What We Liked..
lots of strategy involved
clean graphical style
easy to pick-up and play
.. and what we didn't
really slow going
lots of gated elements
gold can give too great of an advantage
Call of War: 1942 is a strategy game set during World War 2. You build, you expand, you go to war, and yes – you exploit. Call of War is most definitely a 4X (eXplore, eXpand, eXploit, and eXterminate) game, and even if that genre isn’t quite familiar to you, you’ve probably heard of another immensely popular 4X game: Civilization. Call of War takes the concepts of a 4X game and applies them to a free-to-play model.
What We Liked..
Intuitive UI functionality
Healthy playerbase
.. and what we didn't
Difficult for free players
Localization issues
Genre: simulation, strategy, war
Setting: present
Graphics: animated artworks
PvP: guild or factions PvP all vs all
Generals: Art of War is a free to play browser-based strategy game. Set in a modern-day period in which authentic military elementsdoesn't look modern but if that's not your concern, then gameplay will feel very familiar to veterans. New players can ease their way in thanks to a good tutorial, and the community is large enough to support engaging alliances that is a core feature for team-play in larger warfare. The game does have a cash shop and while beneficial, players can opt to play for free and still make progress.
What We Liked..
Well-made backdrops
The anime fans might appreciate it
No one’s making us play it
.. and what we didn't
Practically nonexistent gameplay
Déjà vu exploding from every pore
Dozens and dozens of clones
Taken from a phenomenon popular in the Land of the Rising Sun, SAO's Legend is a free-to-play MMORPG browser game, with no need to download the game client.
The game allows us to choose from one of four classes, composed of classical archetypes which we have become accustomed to, then we dive immediately into the game world without too many narrative frills narrative to slow us down.
What is immediately apparent it is that the development team has opted to offer users a smoother and faster experience, which wastes no time and mainly focuses on expedited progression through the game maps rather than on exploring and deepening the plot.
It’s an experience only suited to more casual players looking for something uncomplicated and can fit in perfectly with the often restricted hours often available to this user group.
What We Liked..
Interesting free to play alternative to official Pokemon games
Fresh concept and ideas
Large amount of players and servers
.. and what we didn't
Takes some time before gameplay becomes fun
Risk of getting shut down
Imbalanced PvP
Pokemon Mega is an unofficial Pokemon RPG adventure game that is inspired by the classic series from Nintendo's legendary franchise. The gamplay includes familiar systems from the originals, but adds plenty of good ideas like open world PvP, a gear system and more to make it different from the paid games.
Pokemon Mega also functions like a proper browser MMO with world chat, guild functionality and PvP tournaments. The graphics and art style are for the most part authentic, but the game changes quite a few things about the Pokemon such as altering base types and attacks. For a free to play game with a cash shop, the game can be fun but it takes a while to overcome to autonomy of the early game levels.
What We Liked..
Well-written and voiced quest dialogue
Polished graphics
Play in your browser
.. and what we didn't
Full screen mode necessary
Simplistic combat
Watch the trailer:
Genre: strategy, managerial
Setting: fantasy, historical
Graphics: animated artworks
PvP: guild or factions PvP all vs all
Stormfall: Age of War is a browser-based MMO strategy game by developer Plarium.
In the game you must create and upgrade your castle, while also building an army to pillage the castles of other players and defend yourself from their attacks.
While the combat mechanics of Stormfall are not particularly interesting, there is enough to do in this well-crafted game to make up for it.
Between the endless buildings, units and skills to construct and upgrade within your castle, and the different kinds of conquests to plan and execute outside it, the game can almost feel too busy for a beginner.
However, this also ensures that you won’t get bored of Stormfall too quickly – there’s almost always something new to learn.
What We Liked..
Unique hero system
Large player base
Neat UI
.. and what we didn't
Steep learning curve
Graphics
Genre: managerial, strategy, war
Setting: historical, city
Graphics: plain text and images
PvP: guild or factions PvE PvP
Travian is a 2D browser-based military strategy game that was released in 2004 to critical acclaim. For strategy enthusiasts, the game features resource management and empire building in the early game which supplements its mid-game combat and PVP expansion gameplay.
The hero system is a unique feature that allows players to explore an alternate RPG progression, by embarking their heroes on quests and missions to gain powerful equipment which will aid in attacking and defending villages.
While Travian isn't a perfect game it is a staple title that offers hours of addictive fun to players seeking a strategic browser-based masterpiece.
What We Liked..
Easy to pick up
Fun daily events
Runs well
.. and what we didn't
Paying players have a huge advantage
Uninteresting gameplay
Zero originality
League of Angels is an acceptable turn-based MMORPG on rails for the casual player. Everything is clearly explained and marked and there is virtually no learning curve. There are plenty of things to do, including the usual daily events, dungeons to explore, world bosses, various PvP modes and mini-games along the lines of Bejeweled and Farmville – but not much original thought has gone on here.
The graphics and music are of reasonable quality, but while the game runs well the gameplay itself leaves much to be desired. The automated play style means that the main game pretty much plays itself, and the combat mechanics determine battle outcomes from gear and character skill sets rather than any strategy on your part.
Furthermore, the game places paying players at a distinct advantage over the free to play crowd, who will soon hit daily limits and won’t get access to the best weapons, armor and mounts. Serious gamers up for a challenge may want to look elsewhere.
What We Liked..
An easy-to-learn game
.. and what we didn't
Ships can take a lot of time going from place to place
can not go beyond the mediocre graphics and sounds